Fasteroids – August Update – Bugfixes
Silence? Back on July 7th I wrote about Fasteroids, the game I developed a few years ago. In that post I mentioned that I had some significant changes in mind for a new version. Then I went silent for a bit on social media about the game. This is an update about what’s going on with Fasteroids. Bumps along the way When I last wrote about Fasteroids the main thing…