Squishy and the Fishes – Linux Game Development
Introduction I’ve previously written about the state of game development on Linux. While Unity, Unreal, Gamemaker, Godot, and a slew of other tools exist for Linux, it’s pretty rare to see someone actually completely developing a game using only open source tools. When I created Fasteroids, I used Gamemaker on Windows, but a lot of the other tools I used were free and open source tools that were available under…