GameMaker running under Xubuntu Linux

Initial GameMaker experience under Xubuntu Linux

Previous GameMaker experience I bought version 1.4 of the Gamemaker game engine on a Humble Bundle many years ago. At the time Gamemaker ONLY ran under Microsoft Windows. It was possible to export games to Linux (Ubuntu/Debian-specifically), but you couldn’t run the game engine itself under Linux. Version 2.x came along, and I paid to upgrade to 2.x as well. Some time between when I bought 1.4 and 2.x I started working on my Asteroids-like clone, Fasteroids: (https://chaslinux.itch.io/fasteroids). Many professional developers suggest starting and finishing a project as quickly as you can, then moving on to something else. Of course I didn’t listen and kept adding “features” to Fasteroids, which lead to the game being pretty messed up, and me losing interest. ...

August 3, 2023 · 7 min

First experience trying to learn Unity on Xubuntu Linux

After this experience, and some back and forth with GameMaker, the GameMaker team switched the licensing back to a one time fee (except for console exports), and they released a beta version of the engine for Ubuntu-based systems. The team continues to update this beta along with the normal code. Since I previously had experience with GameMaker I’ve decided to stick with it. I’ve been really thrilled with it as bugs I’ve run into have been fixed a short while after I’ve reported them, and the community have been great helping me solve issues. ...

July 26, 2023 · 7 min
Fasteroids for Linux and Windows

Fasteroids - An Asteroids-like game for Linux and Windows

Reviving an old project Today I realized that, since redoing this web site, I still haven’t added any information about the game I made back in 2017-2020. Recently I revived Fasteroids, and made some changes to both simplify the game, but also with the idea that the game should be able to scale to 4k in the near future. Before I ramble on more, you can download Fasteroids for Linux or Windows from: ...

July 7, 2023 · 3 min